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<title><![CDATA[Windows Mobile News]]></title>
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<pubDate>Sun, 05 Feb 2012 19:33:50 GMT</pubDate>
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<title><![CDATA[OpenGl ES 2.0 Demo published]]></title>
<link><![CDATA[http://feedproxy.google.com/~r/xda-developers/ShsH/~3/vJYT51Z7sSY/]]></link>
<description><![CDATA[<p>Member <a href="http://forum.xda-developers.com/member.php?u=2408346">Phippu</a> started adding OpenGl ES 2.0 support.<br />
Do you think Windows Mobile has no 3D Power? You should see this<br />
It´s a free rendering library for Windows Mobile 5, 6, 6.1 and 6.5 that provides you realtime and interactive rendering.</p>
<blockquote><p>Originally posted by <strong>Phippu</strong><br />
It&#8217;s here, the first real OpenGL ES 2.0 demo! Some of you may know already my Tigre Engine. The last few days I started to add OpenGl ES 2.0 support and below are the first results. I&#8217;ll publish all the code as soon as its 100% ready, if you can&#8217;t wait you should have a look at the current engine at my page, with full source code and a lot of demo applications.</p>
<p>To the demo itself: It shows a very simple phong shader applied to different meshes. If your device has a gsensor, then you can spin around the camera by rotating your device. I&#8217;ve tested the demo with my HD2 and got a bit more than 50 FPS, which is really good (but remember, its only a prototype and I have a lot of ideas how to improve the performance:-))</p>
<p>Requirements:</p>
<ul>
<li> .net 3.5 runtime</li>
<li> windows mobile 5,6,6.1,6.5 or 6.5.3</li>
<li> opengl 2.0 with shader compiler and 1.x support</li>
</ul>
</blockquote>
<p>For more information continue on to the <a href="http://forum.xda-developers.com/showthread.php?p=6111310#post6111310">application thread</a>.</p>
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<pubDate>Tue, 13 Apr 2010 16:05:21 GMT</pubDate>
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<yomo:pubDate>Tue, 13 Apr 2010 21:27:20 GMT</yomo:pubDate>
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<title><![CDATA[Jan Kochanowski wszystko przewidział]]></title>
<link><![CDATA[http://www.michalkiewicz.pl/tekst.php?tekst=805]]></link>
<description><![CDATA[<br />Felieton &nbsp;&#183;&nbsp; &quot;Nasz Dziennik&quot; &nbsp;&#183;&nbsp; 2009-06-06 &nbsp;&#183;&nbsp; 3731 wyświetleń<br /><br />
Zadziwiająca nieporadność<br /><br />
Jak wiadomo, do organów wymiaru sprawiedliwości trudniej się u nas przedostać, niż wielbłądowi przejść przez ucho igielne. Ale każdego roku ktoś przecież się przedostaje, a niektórzy nawet robią szalenie błyskotliwe kariery. Dlaczego jedni się przedostają, podczas gdy inni jakoś nie mogą?
<br /><br />]]></description>
<pubDate>Mon, 08 Jun 2009 22:09:55 GMT</pubDate>
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<yomo:feedTitle><![CDATA[Stanisław MICHALKIEWICZ - strona autorska www.michalkiewicz.pl]]></yomo:feedTitle>
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<yomo:pubDate>Fri, 05 Jun 2009 22:00:00 GMT</yomo:pubDate>
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<title><![CDATA[Windows Mobile 6.5 SDK Released]]></title>
<link><![CDATA[http://www.pocketpcthoughts.com/news/show/93992/windows-mobile-6-5-sdk-released.html]]></link>
<description><![CDATA[<div><a target="_blank" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=20686a1d-97a8-4f80-bc6a-ae010e085a6e&amp;displayLang=en" target="_blank">http://www.microsoft.com/downloads/...&displayLang=en</a><br /><br /></div><p><em>"The Windows Mobile 6.5 Developer Tool Kit adds documentation, sample code, header and library files, emulator images and tools to Visual Studio that let you build applications for Windows Mobile 6.5. A new set of APIs is being introduced that will enable application developers to take advantage of the new Windows Mobile 6.5 touch gesture framework. The gesture APIs allow an application to handle touch gesture input and provide a visually consistent experience with the rest of the device UI. Note that the gesture APIs are only available on the Windows Mobile Classic and Professional SKUs."</em></p><p><img src="http://images.thoughtsmedia.com/resizer/thumbs/size/600/ppct/auto/1244088019.usr2.jpeg" /></p><p>Microsoft has just released the <a target="_blank" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=20686a1d-97a8-4f80-bc6a-ae010e085a6e&amp;displayLang=en" target="_blank">Windows Mobile 6.5 SDK</a> to developers. It includes seven new emulator images, and is available in English, Chinese Simplified, French, German, Italian, and Spanish, and separately for Standard and Professional devices.</p>]]></description>
<pubDate>Wed, 03 Jun 2009 23:37:48 GMT</pubDate>
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<yomo:pubDate>Thu, 04 Jun 2009 00:00:00 GMT</yomo:pubDate>
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